Attack modifiers are modifiers that apply to the unit's normal attack. These modifiers ranged from healing, damaging or disabling effects. Also, most of these modifiers have their own rules. For instance, some modifiers may apply to melee or ranged units only, some may choose to be active or manually used by the units and some may have a chance to occur on each attack.
Here are the attack modifiers in DoTA2
1. Critical Strike
- A critical strike causes the attack to deal more damage by percent.
2. Cleave
- Cleave causes the melee units' attack to deal damage in a trapezoid shape in front of them and be noted that ranged unit cannot use this modifier
3. Splash
- Splash causes the ranged units' attack to deal damage in a circular area around the damaged units
and be noted that melee unit cannot use this modifier
4. Bash
- Bash causes the attack to stun the target and deal additional damage to it
5. Lifesteal
- Lifesteal causes the attack to heal the attackers based on the damage that deal with the attack target
6. Mana break
- Mana break causes the attack to burn away some Mana from the target. Extra damages are deal equal to the Mana loss.
Here are the attack modifiers in DoTA2
1. Critical Strike
- A critical strike causes the attack to deal more damage by percent.
2. Cleave
- Cleave causes the melee units' attack to deal damage in a trapezoid shape in front of them and be noted that ranged unit cannot use this modifier
3. Splash
- Splash causes the ranged units' attack to deal damage in a circular area around the damaged units
and be noted that melee unit cannot use this modifier
4. Bash
- Bash causes the attack to stun the target and deal additional damage to it
5. Lifesteal
- Lifesteal causes the attack to heal the attackers based on the damage that deal with the attack target
6. Mana break
- Mana break causes the attack to burn away some Mana from the target. Extra damages are deal equal to the Mana loss.
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